Color change between editor and room, why?



-1 Editor Screen
-2 GamePlay Screen

Hi guys. I’m working on a project and I’ve encountered a problem that I can’t find a solution to.

In the editor I see one type of Lighting,
In the in-game room, totally different type of Lighting. Obviously in the player room, there is nothing going on to affect the lighting. I checked and it is all unplugged.

I can’t figure out how to make them the same, so when I do the lighting I don’t have to go crazy adjusting a value, and then going into Play.
This is the first time I’ve been faced with a problem like this.
Maybe this will be stupid and I really apologize.

Thank you all!

I don’t know why it’s happening, but I’d say that you’re losing volumetric fog for some reason.

Try unticking ‘volumetric’ in the fog actor in editor, I think it will look the same.