It’d be sweet to allow for tree-meshes (or other collider meshes, boulders, etc) to be spawned using the landscape grass layer node, and have them maintain collisions. Is this something that’s planned?
Warm regards,
HW
It’d be sweet to allow for tree-meshes (or other collider meshes, boulders, etc) to be spawned using the landscape grass layer node, and have them maintain collisions. Is this something that’s planned?
Warm regards,
HW
You’re supposed to use the procedural foliage placement tool for that.