Collision?

I’ve imported a ring static mesh (looks like a donut) to work as a player arena.

However, my player start which is situated in it keeps showing bad size and the map now refuses to work.

In the SM editor I’ve tried setting collisions as:

Collision >> “10 DOP X simplified collision”

Setting Collision >> “simplified collision”

But it won’t save these settings?

Any ideas?

A Taurus is not a type of Complex Collision.
So whatever you imported is probably just not valid or a box of some sort.
Split your collision hull into multiple parts to create convex hulls and that will work.

1 Like

It did thanks