I’m trying to make an object (essentially an elevator track) be no collision- that is, I want the player to be able to walk through it as if it wasn’t there. I’ve set the Collision Preset to “NoCollision” … and tried just about every other preset as well … but the object continues to be solid.
I’ve used the NoCollision before (by accident, actually) and that object allowed me to walk through it just fine. It’s just the elevator track that it’s not working on.
Anyone have any ideas? I’m getting a bit frustrated with it.
Update: Figured out how to fix it. There’s an “Ignore Pawn” checkbox under Structures in the BP. That did the trick. Though I’m still confused why it worked on the previous object without that box being checked.
Now I have to figure out how to make my custom generator power my custom elevator track…