I set up a Matinee on my floor mesh, when I press the proper key to start it, floor rotates 90 degrees right. Normally, I should be able to fall downwards after the floor came on my left. But after pressing the proper key, my actor’s collision seems to disable itself and I went through rotating floor. It’s like both floor’s and my actor’s capsule’s collision aren’t work while floor is moving. How can I manage to do this? Tried using CCD and increasing actor’s collision capsule’s radius but didn’t work. Thank you.
Any idea that may help would be awesome.
Last bump, thanks again.
How are you setting the floor to rotate? Is it in a Blueprint? Can you provide a screenshot?