collision problem on an imported texture

Has anyone ever had this problem? The wall texture I imported disappears ONLY when I shoot at an enemy and bullets fly by. When I shoot the wall without an enemy, the texture remains intact.

Example : collision issue - YouTube

Thanks

@LaaBouds Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

I have the same problem, i have add all texture with drop and drag, so the texture is on the “StaticMeshComponent”

Please help.