I’m still new to UE4, but have many years working with 3d applications and have had some time with Unity. I’ve been trying to figure out how to set up collisions without needing to rebuild a low polly version over everything. There must be a simple solution for this. I am mostly concerned with interior scenes, like rooms with doorframes, stairs and such.
I’ve search and found very little useful information.
Mostly people building clunky boxed versions and it’s just too much manual work. Unity had a quite a good auto collision method, but was surprised how bad it was here. Doors become impassable and most objects become collideable blobs. I’m I missing something? Are there any good scripts.
In short I’m looking for a good workflow from arch viz moddles from 3ds max without huge amounts of hands on.