Hey @sweeetjd!
Have you tried setting the collision for “Kill Area” and “Block Mesh” separately, using one “Set Collision Enabled” Node for each? Usually you wouldn’t have two things going into one node… Honestly I’ve never seen it done this way.
Hey @sweeetjd!
Have you tried setting the collision for “Kill Area” and “Block Mesh” separately, using one “Set Collision Enabled” Node for each? Usually you wouldn’t have two things going into one node… Honestly I’ve never seen it done this way.