Collide cloth to mesh, not phat?

this time around I didn’t even try it, so maybe it is possible that just removing the phat link will get the effect I need.

I’m making a cinematic. Witin it, I would like to get much more detail on the cloth simulation than needed for gameplay.

I can spend a day or so making a phat asset with small spheres to sort of better match the body, but overall this creates lumps regardless of how small the spheres get.

Is there a way to just collide directly with the mesh geometry?

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