I’ll skip right to it: I have a player-created array that I need to compare with a collection of arrays (which can become pretty big) to see which one of them it matches. My idea was to loop through all arrays looping through each element (and comparing) for each one. However this doesn’t seem possible currently, so it kinda halts my plan. So short of manually having it loop through each array (of what could be 10, 50, or 500 arrays) and making a massive tangle of wires, is there another way? What I basically need is just a collection of collections that I can go through to find a match for my player-input collection.
Is there currently a way to do something like this, or should I rethink the whole way I’m handling it?