Cloudscape Seasons - v1.2d

We are very upset that we could not release the version 1.2 yet, since we are running after regaining 2ms performance we lost with some modifications. Up to now, we are spliting the features which have added the extra loss, so we can still attack them in development while releasing the following set of features for everyone to start using:

  • add blinking effect at stars and some movement
  • adding simple circular trajectoty to the Sun and Moon (you set the angle from the sun position as a curve) as a secondary option using just the time of the day from the calendar. The Moon rises where the Sun sets.
  • multiplayer replicated for all features
  • works now with OpenGL and Vulkan, besides D3D
  • works now with Blueprint Nativization
  • extra parameters to control clouds height, interspacing and radius - per layer
  • better Maps with built-in documentation and showing some FAQ - common ones
  • 4.17, 4.18 and 4.19 will be updated same content.

From the release 1.2, you can expect it working for other platforms besides Windows, like Mac and Linux. You might think that Vulkan support might make it work well on mobile, but the fact is that it can run OK while in emulators, but in a real device, the overheat because the high demand on the raymarching makes it not suitable for battery and device lifespan, so keep this in mind if you still want to try this.

The 1st post will be updated with new pictures and videos and the asset MP page as soon it gets released by the MP team, I will make the announcement. Thanks for your support.