After I brush the cloth on mesh, I find that blendshape doesn’t work. Is there any way to make blendshape work
they both override vertex positions.
You would have to lower the value of the cloth to be below the threshold of the morph target. And even then, the morph target may be moving with the rest of the cloth or bot work right at all.
Let’s just say its a bad idea to combine the 2.
you can maybe try using the backstop parameters to get the effect to be slightly more visible, just to give it a try…