hey thanks Geodav
have you tried it with 4.5.1 or 4.6 preview? i cant seem to get it to work.
i followed your vid best i could, apart from i only used 2 bones, 1 for the flag and 1 for the rest, using the same hierarchy as you. 2 materials with the same setup as you.
it imports to ue4 with no problems, but when i add the clothing to the material i get these errors:
There are no corresponding bones. At least one bone should exist. This Could be Improper APEX file.
Mapping failed bones :
An error occurred using this clothing asset for this skeletal mesh material section.
NEVERMIND, i spazzed it up and it works now.
i didnt do the little strip of the 1st material on the second bone, thought i had but whatever, this time it worked
thanks for yet another helpful vid