# Cloth simulation and Blueprint actor

**URL:** <https://forums.unrealengine.com/t/cloth-simulation-and-blueprint-actor/2680274>\
**Category:** World Creation\
**Tags:** Cloth, simulate-physics, unreal-engine\
**Created:** [November 30, 2025, 1:59am UTC](https://forums.unrealengine.com/t/cloth-simulation-and-blueprint-actor/2680274 "2025-11-30T01:59:01Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Zumwolt](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zumwolt/32/1129750_2.png) [@Zumwolt](https://forums.unrealengine.com/u/Zumwolt)\
**Post date:** [November 30, 2025, 1:59am UTC](https://forums.unrealengine.com/t/cloth-simulation-and-blueprint-actor/2680274/1 "2025-11-30T01:59:01Z")

</div>

Hello,

I have a problem with the Cloth simulation and a simple blueprint actor that carries a simple movable mesh, nothing else.

The object itself works with cloth simulation, but not in a blueprint.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/2/5/125a897d51bc76a8780c5a2becfc7dd04884d95d.png)

 ![Screenshot_75](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/b/e/8be501bb598b7257cc8f855964f20358c534fa8c.jpeg)

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<div class="post-metadata">

**Author:** ![Zumwolt](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zumwolt/32/1129750_2.png) [@Zumwolt](https://forums.unrealengine.com/u/Zumwolt)\
**Post date:** [November 30, 2025, 7:41pm UTC](https://forums.unrealengine.com/t/cloth-simulation-and-blueprint-actor/2680274/2 "2025-11-30T19:41:05Z")

</div>

Solved, just changed Collision preset on object to Block All

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/e/b/eeb5b673473e026e7bf79d615df40cb33419faf5.png)
