Cloth Physics Save Game

Does anyone know how to save the physics state of cloth when saving a game, so the state can be restored when loading? Is this even possible?

I have a cloth actor in the level that falls to the ground at some point. When the player reloads the game later after saving, the cloth appears at its default position and falls to the ground again. I want the cloth to appear at the same location on the ground. Not sure what data exists that I could save and restore to ensure this happens?

Hey there @wilberolive! You can likely read the data about the locations in you need from FClothSimulData. Though I’m not sure if those variables are read only.