I have a Translucent material with a Lighting Mode set to Surface TranslucencyVolume, two sided, combining a fresnel mask+alpha texture+vertex paint.
When I use the Cloth Paint tool, the mesh in which I painted becomes invisible.
I tried many different approaches to correct that, but apparently the fact that I’m using vertex paint in the opacity makes everything invisible.
Any idea if there is a way to have it working with vertex paint?
I use UE4 4.16.3