# \[CLOSED\] NPC Dialogue and Interaction Dev (BP/C++)

**URL:** <https://forums.unrealengine.com/t/closed-npc-dialogue-and-interaction-dev-bp-c/1293966>\
**Category:** Job Offerings\
**Tags:** npc, server-to-client, unreal-engine\
**Created:** [September 13, 2023, 5:11pm UTC](https://forums.unrealengine.com/t/closed-npc-dialogue-and-interaction-dev-bp-c/1293966 "2023-09-13T17:11:01Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dot.tominator](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dot.tominator](https://forums.unrealengine.com/u/dot.tominator)\
**Post date:** [September 13, 2023, 5:11pm UTC](https://forums.unrealengine.com/t/closed-npc-dialogue-and-interaction-dev-bp-c/1293966/1 "2023-09-13T17:11:01Z")

</div>

**Please note this project is now closed. Thanks to all who applied**

**Project Title:**  
Unreal Engine Developer - NPC Interaction Specialization

**Description:**  
Parallel World Labs is seeking an experienced Unreal Engine Developer for a short-term contract to work with our team on an exciting and highly innovative immersive digital museum project.

This is a fully funded project and we are paying competitive industry rates for the right level of expertise. **This is not a beginner job posting** - you must have demonstrated experience in Unreal 5.x.

We are building in-person interactive Museum exhibits using Unreal Engine 5.1. We have all animation and 3D assets, and are looking for a UE5.1 Blueprint / C++ developer to help script the interactions with the NPC and integrate some computer vision hardware / proximity sensing hardware.

**Application Deadline:** September 18, 2023

**Start Date:** September 25, 2023

**Project/Contract Duration:** Approximately 4 - 6 weeks. Candidates must be available for some additional hours following this period.

**Hours of Work** : Between 20 - 35 hours per week, as needed.

**Team Name:**  
Parallel World Labs Inc.

**Relevant Team LEADS**  
**Tom Auger**  
Sr. Tech Lead - Coding and Exhibit Development, 20 years

**Ingrid Forster**  
Sr. Producer - 15 years

**Paul Brogen**  
Sr. Modeler - 15 years

**Talent Required:**  
**Unreal Developer**

- Familiarity with Unreal Metahuman 5.1+ including programmatic control of IK rigs, facial morph targets, blend spaces, look-at targets.
- Proven experience developing high-quality interactive applications/games/experiences within the Unreal environment.
- Understanding of NPC interaction coding.
- Specialization in Animation Blueprint or C++ coding specific to triggering and controlling interactions with humanoid characters, including triggering dialogue and animation sequences.
- Proven strategies for structuring and organizing animation assets for real-time playback within Unreal.
- Experience developing 2D UI for real-time in-game overlays using provided visual assets and UX specs.
- Inter-application communication (web server to Unreal integration): WebSockets, UDP or direct connection.
- Creating Windows-based standalone executables (Windows 11).
- Proven strategies for seamless blending of nonlinear NPC dialogue sequences based on user input.
- Critical eye for quality and detail, particularly in terms of animation realism.

**In addition to the above, the ideal candidate will have strong communication skills, can stay organized, work both independently and as part of a collaborative team, and is able to work efficiently to meet deadlines.**

**The following are considered bonus qualities:**

- External hardware/sensor integration into Unreal (motion sensor, presence sensor, pressure pads, computer vision etc.).
- Telemetry and performance/memory monitoring tools and techniques within Unreal.
- Experience creating stand-alone, self-booting installations using Unreal and Windows 11.
- Proven experience retargeting Mixamo/Blender humanoid animations onto Metahumans (5.1+).
- Computer vision integration using optical hardware (Oak-D, Kinekt, OpenCV etc.).

**Contact:**  
E-mail: [ingrid@pwlabs.com](mailto:ingrid@pwlabs.com)

**To apply for this position, please forward your letter/email of interest and resume to [ingrid@pwlabs.com](mailto:ingrid@pwlabs.com) in a single PDF document by the application deadline. Please note that you will be asked to provide a link to your portfolio or examples of your work.**

_Please do NOT respond to this post - use the email above to contact us for questions, etc._
