# Client movement not working

**URL:** <https://forums.unrealengine.com/t/client-movement-not-working/461876>\
**Category:** Character & Animation\
**Tags:** Server, lan, unreal-engine, question\
**Created:** [March 1, 2020, 1:05am UTC](https://forums.unrealengine.com/t/client-movement-not-working/461876 "2020-03-01T01:05:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Etkintonn](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Etkintonn](https://forums.unrealengine.com/u/Etkintonn)\
**Post date:** [March 1, 2020, 1:05am UTC](https://forums.unrealengine.com/t/client-movement-not-working/461876/1 "2020-03-01T01:05:43Z")

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Hello, I am trying to make a 4-player online game where the characters move at a constant speed. For some reason, one character doesn’t move at all even though the add movement is executed. I tried adding more or less players but every time there is only one that doesn’t move.![alt text][1]
