I have a weird issue where the Client’s Version of the Location is stuttering when running fast and the Blendspace is played way too slow.
The client is right, the Server is left.
My Controller looks like this:
My Pawn looks like this:
My AnimBlueprint looks like this:
The Rule from Idle to WalkRun(Blendspace) like this:
What do I do wrong?
Edit: I observed that the Client Character does not reach 480 Velocity, only ~350.