Client does not spawn with a pawn

Hello all I am currently working on a multiplayer game that works fine on the multiplayer map but when I travel to the map from a different one the server gets a pawn but the client does not any help would be appreciated Cheers:)

How are you doing your travel? Need a bit more detail on how you have things setup before we can help :wink:

Does the client appear to be traveling to the map as well? Can you move around as the client on the new map? Is it that the mesh isn’t spawning or the whole pawn isn’t showing up?