Client Can interact with object but cannot see change

I’ve been developing a multiplayer game for a few days now, and so far it’s going great. Up until I had to add the interaction system (specifically for doors). As it is right now, the server and client are both able to interact with the doors just fine, however, only the server can see the changes made to the door (opening/closing). The client can still interact with the door, but simply cannot see the changes made to it, whether it be from the server or the client.

I’ve attached a video to this message, so anyone way more experienced than me in Unreal can hopefully diagnose my problem. Any help is greatly appreciated!

how are you replicating it? we’d need to see some code