Class "USceneComponent" has no member "AddForce" or "AddImpulse" And "GetMass"

Unless, of course, you’re trying to set those members for the Mesh_ component. If that’s the case, then the error, is probably related with the lack of the proper header.

If static mesh:

#include "Components/StaticMeshComponent.h" 

If skeletal mesh:

#include "Components/SkeletalMeshComponent.h"