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Clamping Sliders for Instance Materials

Is there a way to clamp a slider so it also has its numerical range clamped visually?
In the menus of Unreal, when there’s something to adjust, I can slide a slider from 0 to 1 for example.
In an Instance Material, even though the values are properly clamped between 0 and 1, I can still
have the actual slider gizmo put to any positive or negative amount (even though those values technically do nothing).