Cinematics stop working during Simulation 4.14

It is fine that it was only in the editor it allowed me to record a cinematic running physics.

This was in a few versions of the code so now I am confused how can I record a cinematic that has active physics objects bobbing on a water plane and flags waving in the wind using the Free Ocean Plugin in 4.14? Can I turn on the physics system via the Cinematic or do I have to now run the game start it off with the cinematic via BP’s just to test things while the sim is running then switch it every time I change cinematics?

This seems like a giant waste of time where in 4.12.5 I could just select a cinematic, attach the view port to the camera I wanted to use, and the press simulate and then play the cinematic on top of it, even I wanted to record it same thing then hit record.

I can demo this on stream if you want to see how easy it was in 4.12.5 let me know I will show the engineers why this was a great feature. twitch.tv/vexarax