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Cinema 4D animations inside Unreal

Hi, I have imported two separate C4D animations into Unreal using Datasmith. They import to two different Level Sequencer files. I need to have both of these Level Sequences running inside a new Level Sequencer with one camera path. I copy the individual files from both C4d Level Sequencers into the new Level Sequence. The animations do not playback in the desired place, they are in different places at weird angles. Must I rather combine these animations inside C4d and import as one animation file inside Ue4 or is there another way? Any help would be great, thanks

Create a master track sequence and then put both sequences into it - deete whatever sequence gets made when you create the master track - all the stuff has to be in the level