# Cine camera, track works only with objects in the same level

**URL:** <https://forums.unrealengine.com/t/cine-camera-track-works-only-with-objects-in-the-same-level/356310>\
**Category:** Cinematics & Media\
**Tags:** unreal-engine, question\
**Created:** [May 3, 2016, 1:30pm UTC](https://forums.unrealengine.com/t/cine-camera-track-works-only-with-objects-in-the-same-level/356310 "2016-05-03T13:30:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![elodakielod](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@elodakielod](https://forums.unrealengine.com/u/elodakielod)\
**Post date:** [May 3, 2016, 1:30pm UTC](https://forums.unrealengine.com/t/cine-camera-track-works-only-with-objects-in-the-same-level/356310/1 "2016-05-03T13:30:22Z")

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Hello! This might be a limitation, but im posting it inside of the bugs.  
So: I am adding cine camera actor to the scene and i want to track an object, and i cannot track it becouse they are on a different level( i got a defined level structure, where the camera should not be in the same level as the tracked object(i got the skeletal meshes on a different level below persistent) our structure is defined like this because of the project organization)  
Is this a current limitation? What is the chance that this will be fixed?  
best regards  
Előd Somogyi

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**Author:** ![anonymous\_user\_280dd372](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_280dd372](https://forums.unrealengine.com/u/anonymous_user_280dd372)\
**Post date:** [May 5, 2016, 8:37pm UTC](https://forums.unrealengine.com/t/cine-camera-track-works-only-with-objects-in-the-same-level/356310/2 "2016-05-05T20:37:43Z")

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Hey elodakielod,

Thanks for reporting this. We had a similar bug entered previously (UE-27807), but it seems that the cause of it was never found(which turns out to be sub-levels). I’ve entered a new bug for investigation (UE-30388).

-.
