I’ve been looking for ways to accuratley do hit detection for melee weapons, not too much information out there though, or maybe it’s just hard to find. I’m going to try and use line trace and maybe hitboxes for now, that way I can hopefully apply damage and unique animations depending on the area if the body that the weapon hits.
For line trace I found this awesome overview and mini tutorial by Tyriem Omada
I think there’s just enough info for me to get started. If you know of any other ways I can do this, please share
Some more characters done aswell