I just wanted to make a quick post asking about everyone’s workflow when it comes to level design. I am just working on a concept level (no custom meshes, blueprints etc) for a future project and I found that I am having issues choosing the right materials which I found kinda funny. So, how do you go about choosing what materials to use for like the floors and walls and whatnot? Do you make your own or subscribe to a website or find free assets to download and just use what you have access to?
What I am making is just a simple hallway with one room coming off of it. It is based on like an underground lab kind of place (think end game Resident Evil).