Hello, i am releatively new in unreal engine, as shown in figure, i have a blueprint where there is gimbal actor and have some children static meshes. Gimbal has AGimbal:AActor. When i rotate AGimbal OnTick function, it does not rotate its children. Note that when i rotate Gimbal child actor component in details panel everything is fine. But whenever i change the transform of AGimbal actor it just changes its transform not its children.