Hello Epic,
When UChildActorComponent Spawns actor if you click on the spawned actor in world outliner the focus is automatically shifted to the parent actor.
Repro Steps :
1.) Create Empty UE4.12.4 project with VehicleAdvTemplate
2.) Open VehicleBlueprint and add ChildActor component
3.) Set the child actor class to e.g Emitter
4.) Now run the game and eject
5.) Now in the world outliner try to click on emitter child actor spawned by the ChildActor component
You will notice that it is not possible to get focus. Is this intentionally done? It would be useful for me to be able to preview it to see its hierarchy and other things under details panel.
Thank you.
Kind Regards,
Abhishek Sagi