Child BP's Delay Overrides Parent's Delay FIX??? bug maybe??

The ParentBP has functions like drop pickup …


the child is a flare that should stop burning after some time …


The problem is that the delay in child Overrides the delay in The parent , so instead of waiting 2.5 seconds you wait 300 seconds for the flare to burn out…

I have no idea how to fix it

Edit : let me stress that the delays are being triggered by different events and I’m not overriding the parent’s “dropped” function in any way

We actually ran into this ourselves recently, and it’s fixed in our CL 2050969. I think it will miss 4.2, but should make 4.3!

Ok thanks James !