Checking to see what pawn has the player controller BLUEPRINTS

I am setting up a character switching system and I think I’ve found a fix for the issues in some of the videos and posts that I’ve seen around. The one thing I need to know is if there’s a way to check which pawn has been possessed (What character is the player using in a party of 6 or 8). My workaround would set a variable and manually switch between the characters based on which variable has been set.

My intention is to allow the resulting system to know which character the player is actively using and switch to the next character based on their position in the party.