# Checking if player is in water volume?

**URL:** <https://forums.unrealengine.com/t/checking-if-player-is-in-water-volume/315285>\
**Category:** World Creation\
**Tags:** Environment, Water, unreal-engine, Physics, Blueprint, question\
**Created:** [April 16, 2015, 3:55pm UTC](https://forums.unrealengine.com/t/checking-if-player-is-in-water-volume/315285 "2015-04-16T15:55:44Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![anonymous\_user\_20899a9b](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_20899a9b](https://forums.unrealengine.com/u/anonymous_user_20899a9b)\
**Post date:** [May 21, 2015, 7:28am UTC](https://forums.unrealengine.com/t/checking-if-player-is-in-water-volume/315285/3 "2015-05-21T07:28:55Z")

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Check this out, It’ll guide you a lot

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>
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