Characters causes gear vr to judder

Hello Everyone, I hope someone can help me with this, the issue is as follows:
i have rigged and animated characters, they were made for gear vr everything works fine on pc but when i build for vr the camera keeps juddering whenever i look at these characters but otherwise it works smoothly.
here are the steps i did to make sure it’s character related issue, i removed the characters, i added them as static meshes without rig or animations, i used ue4 default third person character. each time it would work smoothly only when i add my characters this issue happens
i dont know why would the rig cause such problem, so i’d appreciate it if anyone have a way to solve this.

Try the model without any textures assigned to it, how many polys is the character?