Nick I think switching to either Flying mode or a custom CharacterMovement mode and doing your own traces when you are walking up walls and/or ceilings is a good approach. This is how the SwingNinja sample does it.
Nick I think switching to either Flying mode or a custom CharacterMovement mode and doing your own traces when you are walking up walls and/or ceilings is a good approach. This is how the SwingNinja sample does it.