Character Walk on a Wall? (E.g Sonic running around a loop)

It’s stuck at 90, I’ve been wondering if I could change it with C++, but I’m afraid I’ll break something doing that, haha, hence why I’ve been sticking to Blueprint for the time being.

And of course, I hope to find a solution and create a mini-tut on the wiki on how it’s done for future reference for everyone :slight_smile: