Character Walk on a Wall? (E.g Sonic running around a loop)

I’ve got also to create some kind of physics spider thing,
I didn’t make it better, i will maybe make a tutorial on how i did it.

I used c++ since i find blueprints are kind off messy when coding this kind of stuff.

I used a lot the function addLocalRotation, ; that i can interpolate it to look better, then addlocalOffset for the movement that i could have used normal movement and perhaps also free pitch with the camera.

As you can see also, being a difference compared with the Kevin adventure kit, the camera rotates with the character, so it’s more realistic. : P