Character turning speed


I am quite new to UE4 blueprints. I am working on a classic resident evil style game and have managed to implement tank controls for the character. I am now finding that the speed at which they turn is too slow so I am trying to figure out a way to speed it up. I guessed that creating some type of variable for the turn speed is the solution but I do not really understand what type of variable I would be using or how it would actually be implemented.

Any help would be greatly appreciated : )

Multiply that axis value by something > 1 :wink:

Ah yep that works I feel rather silly but oh well. Thank you very much :slight_smile: