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Character stops at edge of ledge

Hey does anyone know why my character sometimes stops when falling off this ledge only sometimes when I hold the move left input down it just stops at this point every time for about a second even when I am adding the normal movement input value in Player->AddMovementInput does anyone know how to fix this thank you! :slight_smile:

image

what is this green mesh near character? can show your blueprint for movement?

Thats a trigger box, its set to overlap all so that shouldn’t be the problem but here is my character movement bp: