Character Stats Kit - Over 40 nodes to power your Skill point, Exp, Reputation and stats!

Okay- so it seems we never ever got notified about this forum post having a reply(so we missed a lot).

CanObtain is that it’s possible to have passive value.
PermUsage is that it drains x amount over time in loop
RegerValuePerSecond is that it adds over time in loop

Permusage and regen work independently so if you do regen on 2 but permusage on 3 then you will get a -1 in the end.