Character Sliding on Walls


By default, when a character runs into walls or other objects, you slide across them. How can I turn this functionality off? If you are running into the wall, I want the character to not attempt to adjust and gradually slide, I just want the movement to stop.

While googling, I found someone else’s video where they had exactly what I want: Dropbox - CollisionIssue.webm - Simplify your life

Notice how when running into the enemy object, movement just stops, and it doesn’t try to slide on it.