# Character Sliding on landing

**URL:** <https://forums.unrealengine.com/t/character-sliding-on-landing/400107>\
**Category:** Blueprint\
**Tags:** sliding, jump, unreal-engine, bug-report, Blueprint, question\
**Created:** [July 13, 2017, 10:00pm UTC](https://forums.unrealengine.com/t/character-sliding-on-landing/400107 "2017-07-13T22:00:49Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![SoulRunner](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SoulRunner](https://forums.unrealengine.com/u/SoulRunner)\
**Post date:** [July 13, 2017, 10:00pm UTC](https://forums.unrealengine.com/t/character-sliding-on-landing/400107/1 "2017-07-13T22:00:49Z")

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Sometimes when landing from a double jump my character doesn’t land and begins sliding around as if he is still in a falling state and i can’t do anything at this point apart from move to influence the sliding. I either have to die or wait for the character to somehow land at seemingly random moments during the sliding. I have no idea what is causing this and was wondering if i could get some help.

Here is a link to a video of what the sliding looks like:

  
Edit: Here is the Character BP With a closer look at the jump event specifically  

> **[Gyazo](https://gyazo.com/3232eae57ca058c9881e91b371c8563c)**
>
> Easily capture screenshots, GIFs, and replays that are ready to share. Download the free app for windows and mac.

Double Jump [Screenshot - 12622c8b050f160f746e9a369eaade45 - Gyazo](https://gyazo.com/12622c8b050f160f746e9a369eaade45)

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**Author:** ![redbox](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@redbox](https://forums.unrealengine.com/u/redbox)\
**Post date:** [July 14, 2017, 2:19am UTC](https://forums.unrealengine.com/t/character-sliding-on-landing/400107/2 "2017-07-14T02:19:59Z")

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You should provide more details about character setup, because I think problem somewhere in it.

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**Author:** ![SoulRunner](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SoulRunner](https://forums.unrealengine.com/u/SoulRunner)\
**Post date:** [July 14, 2017, 12:17pm UTC](https://forums.unrealengine.com/t/character-sliding-on-landing/400107/3 "2017-07-14T12:17:50Z")

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I have edited it to provide the BP and jumping event

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**Author:** ![anonymous\_user\_9545eedc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_9545eedc](https://forums.unrealengine.com/u/anonymous_user_9545eedc)\
**Post date:** [December 6, 2018, 6:01pm UTC](https://forums.unrealengine.com/t/character-sliding-on-landing/400107/4 "2018-12-06T18:01:06Z")

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I have nearly the exact same setup. My guess is you have something flagged somewhere that is causing the odd motion.

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**Author:** ![Radius1121](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Radius1121](https://forums.unrealengine.com/u/Radius1121)\
**Post date:** [December 25, 2023, 6:01am UTC](https://forums.unrealengine.com/t/character-sliding-on-landing/400107/5 "2023-12-25T06:01:05Z")

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I fixed it by changing the friction in the character movement
