I start this week with the 3rd Person Game with Blueprints (v4.8) until the 14 video and when I try to play the project I need to click manually the possess button to be able to control the player.
I already check the Auto Possess Player set to Player 0 and Auto Possess AI to Placed in World, but still the same. I think I do everything exactly the same as the tutorial says and in the tutorial this not happen.
Also when I click the possess, then eject and possess again it spawns the player in the possition of the camera and fall to the ground like this:
I will appreciate any kind of help.