Character not following an actor

Spawn the frisbee. Give the pet a reference to the frisbee.
In the PET class have it get the location of the frisbee once a second (Set Timer). Do a trace from the frisbee location toward the ground. Use the ground location as the Move to.

When the frisbee lands You need to fire an event to notify the pet of the landed location, so it doesn’t keep doing the trace event.

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