There’s a few things you can try that aren’t clear or havent happened in the video.
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change the distance of the cloth to something like 2cm
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You can doublecheck the phat asset in use byt the cloth. it’s not necessarily the same as that of the character. If it is the same. instead of deleting components, remove the entry for cloth specifically.
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just to triple check. with cloth disabled this doesn’t happen right? on the same hand wave animation.
extra:
Youtube is nasty some times. it has a real hard time with formats. all i’m getting is 320p so I can’t read you options or anything much.
it’s definitely an ODD occurence, but it must be tied to something within unreal - not the seams. they don’t actually cause anything with the way nv-cloth works.
ANYWAY, with a short distance on the cloth you’ll never have a situation in which a piece tares off like it’s currently doing…