# Character get stuck on physics enabled objects

**URL:** <https://forums.unrealengine.com/t/character-get-stuck-on-physics-enabled-objects/394460>\
**Category:** World Creation\
**Tags:** unreal-engine, character-collision, question\
**Created:** [May 24, 2017, 10:38am UTC](https://forums.unrealengine.com/t/character-get-stuck-on-physics-enabled-objects/394460 "2017-05-24T10:38:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_c94f194d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_c94f194d](https://forums.unrealengine.com/u/anonymous_user_c94f194d)\
**Post date:** [May 24, 2017, 10:38am UTC](https://forums.unrealengine.com/t/character-get-stuck-on-physics-enabled-objects/394460/1 "2017-05-24T10:38:35Z")

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With Third person template character movement is broken with physics enabled objects. I added simple cylinder and when character steps on it the cylinder start to roll with semi fast speed. Characters does not fall from top of object but instead ride with it like Segway or something.

 ![139013-sliding.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/7/5/a753b77106f7d79252131b5636e3747b5438555a.jpeg)

Zipped project.

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**Author:** ![Gealt98](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Gealt98](https://forums.unrealengine.com/u/Gealt98)\
**Post date:** [May 7, 2021, 3:57pm UTC](https://forums.unrealengine.com/t/character-get-stuck-on-physics-enabled-objects/394460/2 "2021-05-07T15:57:47Z")

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can u solve this problem?
