# Character get stuck on edge while crouching

**URL:** <https://forums.unrealengine.com/t/character-get-stuck-on-edge-while-crouching/303884>\
**Category:** Character & Animation\
**Tags:** stuck, crouch, edge, unreal-engine, question\
**Created:** [January 13, 2015, 10:12pm UTC](https://forums.unrealengine.com/t/character-get-stuck-on-edge-while-crouching/303884 "2015-01-13T22:12:54Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![KAEPS133](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@KAEPS133](https://forums.unrealengine.com/u/KAEPS133)\
**Post date:** [January 13, 2015, 10:12pm UTC](https://forums.unrealengine.com/t/character-get-stuck-on-edge-while-crouching/303884/1 "2015-01-13T22:12:54Z")

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Hi,

I’m working with UE 4.6.1 and the FPS Blueprint. I noticed that my character get stuck on the edge of an object while crouching. For example if I’m on top of a creat, I’m crouching and want to drop of the crate to the ground, I cant do that right now. It’s somehow like in Minecraft to protect the player from falling down.

But I don’t wont that and I can’t find a reason for this. I have only an additional Box-Volume and a static mesh in the BP. I moved the up and set the collision to no collision - neither helped.

This is how my Character looks like:

 ![26543-hero.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/0/f/10f34fd7fef2933f2da819c660fe0f1a37eafc75.jpeg)

If I’m stuck on the edge and I stand up I can fall of this edge without any problem. So what could be the problem?  
Thanks for your help!

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**Author:** ![anonymous\_user\_c4a5fd5a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_c4a5fd5a](https://forums.unrealengine.com/u/anonymous_user_c4a5fd5a)\
**Post date:** [February 24, 2015, 9:13pm UTC](https://forums.unrealengine.com/t/character-get-stuck-on-edge-while-crouching/303884/2 "2015-02-24T21:13:19Z")

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Hi men go to your character blueprint: Default\> Character Movement\> and activate: Can Walk Off ledge when crouching. READY 😃

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**Author:** ![Hedrisonp](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hedrisonp](https://forums.unrealengine.com/u/Hedrisonp)\
**Post date:** [July 30, 2021, 11:42am UTC](https://forums.unrealengine.com/t/character-get-stuck-on-edge-while-crouching/303884/3 "2021-07-30T11:42:59Z")

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Thank you so much  
though i’m using 4.26 it still helps

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**Author:** ![jerMakesGames](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jermakesgames/32/577840_2.png) [@jerMakesGames](https://forums.unrealengine.com/u/jerMakesGames)\
**Post date:** [June 11, 2022, 5:27pm UTC](https://forums.unrealengine.com/t/character-get-stuck-on-edge-while-crouching/303884/5 "2022-06-11T17:27:35Z")

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For those who are coding with C++, you can enable this by putting this line in the Character.cpp Constructor:

GetCharacterMovement()-\>bCanWalkOffLedgesWhenCrouching = true;
