I found myself stuck while trying to seamlessly teleport a character from one place to another. See, there is a small “glitch”, a “flicker”, a “blur” that happens during the teleportation process (or SetActorLocation), that breaks the illusion. Sometimes it’s just the shadow that flickers, sometimes it’s the character itself. It’s a deal breaker for me if I can’t solve it
I’ve reproduced the problem using the Third Person Template to ensure no other script was involved, here’s a gif of what the flicker looks like in action (don’t mind the changing colors, this is the gif that messed things up a little) :
I’ve scaled the floor to 5;5;1 to have more space for the teleportation.
The camera is the base camera from Third Person Template except I’ve made the rotation 0;-50;-50. There is no camera lag on the Spring Arm.
The teleportation script is quite simple :
If anyone has an idea to solve this I’d be super grateful !!
Have a nice day