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Character detaches from horse when exiting water physics volume, Why?

Hi , i have horse riding in game , and it works fine , and when i enter a water bp physics volume , it still is good , but when i get out of the water , there is like a small “jerk” and it seems character detaches sort of from horse , like in this video, does anyone know why this would happen? thanks Imgur: The magic of the Internet

Lol, wasn’t expecting that.

So is he socketed or what method are you using to keep it in place on the horse?

are you running any function/method/event to go from swimming to walking? If so, that could be where to look.

Well , with help of horse creator we created a bool “IsInHorse” , then tied it to a tick event and it worked , i’m not fully sure why it was happening. thanks for reply