Character customization system (similar to Bless and Black Desert online games)

Hello,
As for clothing for character - that stuff pretty hardly depends of game design(futristic, medieval, fantasy or any other kind you can imagine yourself). That is the same for accessories. Every game needs to be individual, I think, but if you use human character with customization - that stuff can be used in several different games (human body is always human body :)). While all body settings use only bones transformations - you need to model cloth only once time, and it will works for all thinkable kinds of characters you can make with customization. Without modeling skills it is impossible to make game which uses such kinds of characters, IMO.
As for question about online - yes, of course other gamers can see character as it is. But it necessary to write server side logic. It is not a big deal comparatively to customization system.Game sparks - this is my old video about Unreal and Game sparks integration - since time about 9.00 you can see server side code - that stuff is pretty laconic relatively to volume of blueprints. Every one of coders can write server, but it depends of your server platform and hosting (I mean you can use PHP, C#, Python for that (I prefer JS for myself :)).

P.S. I’m going to make more advanced customization possibilities relatively to games reminded above. :cool: